Co-Owner - PerfectBook
Posts : 59 Join date : 2010-06-30 Location : Queensland, Australia
| Subject: Strength Guide Wed Jun 30, 2010 6:00 am | |
| Strength Guide 1 -60
NOTE THE DETAILS ARE C & P BUT THE METHOD was the WAY I DID IT
1 to 15
Goblins
Advantages:
* Many goblins wandering around.
* Fishing spots nearby are good sources of food. There are shrimp fishing spots in the Lumbridge swamp and other fishing spots around the bridge as well.
* Players tend to leave bones lying around. Bury them for free Prayer experience.
* A General store is nearby. Selling any unwanted loot for coins will help in earning money for weapons and armour later.
* Goblins have low life points, meaning drops are more frequent.
Disadvantages:
* May be crowded. Many new players prefer to train around this area as it is very convenient at lower levels.
* They hit 22.5% of time if you have level 1 defence and no armour equipped, which can result in a lot of downtime when you are getting food.
* Their low life points will reduce experience gain when you become higher-levelled, because many strong hits may be wasted as you only need to do 10 or 20 more damage in order to finish the goblin off.
Tips:
* Goblins sometimes drop goblin mail. Save three of these for the Goblin Diplomacy quest.
* There is a broken-down shack near the fishing area. Inside this shack is an iron dagger respawn.
Kill Alkarid Guards is Alkarid Palace 16 to 30 Advantages:
* They have scimitars, which are bad against most types of Melee Armour. * There is a bank close by. * They help each other by attacking players who attack their comrades. You can have up to 4 attacking you at the same time.
Disadvantages:
* May get very busy at times. Go to a less busy server to avoid crowding. * They are masters at killing players below combat 15.
Tips:
* Careful...this is a multi-combat area! When you attack a warrior, any other warriors nearby will shout and run to his aid (unless they are already in combat), so you may be attacked by up to 4 enemies at once! This is dangerous if your combat level is in the 20s. It is good experience though if you are over level 30.
35 to 42 Scorpians Advantages:
* Scorpions are not aggressive if you are level 29 or over in combat. * Their attacks are very inaccurate. * The area is hardly a bustling hive of activity. * Their rate of respawning is very fast. * There are mages attacking skeletons to keep you company.
Disadvantages:
* They seemingly vary in toughness much more than most foes. * You will hardly hit if you use slash or stab. * They do not drop anything (This can be good, since you won't have to bank, and you will focus more on just raising your stats).
Tips:
* Try going in light in Al-Kahrid so that you do not lose anthing when you die. The scorpions will not give you anything, so having your weapon and 2 armour only will mean that when you die, you have nothing to lose and it is not far away from lumbridge so easy access when you do kick the bucket.
42 to 60 Hill Giants Advantages:
* Hill giants always drop big bones, for either selling (they sell for a high amount of coins at the Grand Exchange, although sometimes can take some to shift if selling for the highest price) or training prayer. * They also drop limpwurt roots for either selling (they sell for a hefty amount, in excess of 2,097 gp, at the Grand Exchange) or making strength potions. * If a player is training melee and has at least 20 fishing (with feathers) and a hatchet and tinderbox, this method can be very successful as a player can be training attack, defence, strength, fishing, woodcutting, firemaking, prayer, and cooking simultaneously. Only in Edgeville Dungeon, a Brass key is needed. (A Brass key can be found in the Edgeville Dungeon closer to the zombies, or bought from the Grand Exchange) * This is a good place to train Prayer as the Big bones they drop give 15 Prayer exp, the highest F2P single-bone exp. * This is also a great way to obtain money, as the Big bones sell for 650 each at the Grand Exchange, which is nearby(Edgeville Dungeon only).
Disadvantages:
* Rangers will hide behind a rock and range Hill giants, making it difficult for you to get a kill. * For players with combat levels in the 30s, Hill giants may be a bit harder to kill. Bring plenty of food and good equipment. * This place may get unbelievably crowded, with multiple people competing for each giant. Being a quick clicker with fast reflexes will help a great deal, if you have a touchpad then this may not be the place for you. It is best to log in to an un-crowded world.
* Despite the hill giants being dangerous to lower levels, there have been reports of players as low level as 15 training melee there.
Tips:
* Memorise a hill giant respawn point and you may get a kill most of the time. (EXTREMELY useful, as most do not use this, will give you a huge advantage knowing where to click when the others do not) * It may be hard to get a kill, so be patient. Try to pay attantion to other people's battles so you know when the next hill giant will appear (e.g. If Player A defeats giant at 1:32, and Player B defeats giant at 1:40, go to the spawn point of Player A for a quicker spawn) * Get Wind Strike ready, and when a monster respawns click on the monster. This way rangers won't have advantage over you.
Thank you By PerfectBook This was my way..I did it Information from RuneWiki
Last edited by Co-Owner - PerfectBook on Wed Jun 30, 2010 6:12 am; edited 1 time in total | |
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Owner - ZAMORAKSURGE Owner
Posts : 52 Join date : 2010-06-30 Age : 27 Location : Ozzie! Ozzie! Ozzie! Oi! Oi! Oi!
| Subject: Re: Strength Guide Wed Jun 30, 2010 6:03 am | |
| Lol No thanks to you.. C & P | |
|
Owner - ZAMORAKSURGE Owner
Posts : 52 Join date : 2010-06-30 Age : 27 Location : Ozzie! Ozzie! Ozzie! Oi! Oi! Oi!
| Subject: Re: Strength Guide Wed Jun 30, 2010 6:03 am | |
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| Subject: Re: Strength Guide | |
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